pixel-art-style
Helps you make blocky pixel-art style 3D models in Blender that look like retro video games.
Installation
Paste this into Claude Code, Cursor, or any agent that can run commands.
SKILL.mdShow the author's original SKILL.md
--- name: pixel-art-style description: Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads. license: MIT metadata: author: https://github.com/arjun988 version: "1.0.0" domain: blender role: specialist triggers: pixel art, pixel, texel, low res texture, sprite-like, pixelated related-skills: lowpoly-style, retro-8bit-style, retro-16bit-style, hd-2d-style, materials --- # Pixel Art Style Texel discipline. Crisp pixels. Limited palette. ## Tenets 1. Declare target texel size / texture res 2. Nearest filtering intent 3. Limited palette 4. Avoid thin triangles that shimmer 5. Ortho or locked angles help readability ## Reference Guide | Topic | Reference | |-------|-----------| | Texel rules | `references/texel-rules.md` |
Ships with 1 supporting file:
- references/texel-rules.md
Mirrored from the author's public source. Install counts from the open skills registry.