retro-16bit-style

Helps you make 3D models in Blender that look like classic 16-bit video games from the 1990s.

Installation
Run `npx skills add "https://github.com/arjun988/blender-skills" --skill "retro-16bit-style"` to install this skill, then follow its SKILL.md instructions for my next request.

Paste this into Claude Code, Cursor, or any agent that can run commands.

SKILL.mdShow the author's original SKILL.md
---
name: retro-16bit-style
description: Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: 16-bit, 16bit, SNES, Genesis, Mega Drive, retro 16-bit
  related-skills: pixel-art-style, retro-8bit-style, materials, lookdev
---

# Retro 16-bit Style

Richer palettes than 8-bit. Dither/gradient cues. Still texel-disciplined.

Ships with 1 supporting file:

  • references/sixteen-bit-notes.md

Mirrored from the author's public source. Install counts from the open skills registry.

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