agent-hierarchy
Organizes multiple AI agents so they work together without stepping on each other's toes.
Installation
Paste this into Claude Code, Cursor, or any agent that can run commands.
SKILL.mdShow the author's original SKILL.md
--- name: agent-hierarchy description: Designs orchestrator-and-subagent hierarchies for a repository — splitting agents by exclusive write surface, pairing every producer with an independent auditor, and enforcing the split with a script that runs in CI. Use this whenever the user wants to set up, expand, audit, or fix a multi-agent or subagent structure for a codebase; asks how to divide work between agents; wants agent charters, roles, or a surface map written; or is hitting agents that collide on the same files, review their own work, or drift from their remit. Also use when sizing a roster or deciding whether a new agent is justified. --- # Agent hierarchy A method for standing up an orchestrator → specialist-subagent hierarchy, extracted from a working implementation of ~24 agents over a 1,500-file monorepo, machine-checked on every PR. ## The whole method in one paragraph Split agents by **write surface, not by topic**. Two classes only: **builders**, which edit inside exactly one exclusive surface and never commit, and **reviewers**, which are permanently read-only and can always run in parallel. The orchestrator — the main chat — is the sole committer. Write the surface map **before** any charters, keep it in one Markdown file, and enforce it with a script that runs in CI. Each row also carries an **authority** — `autonomous`, `proposes`, or `escalates` — which answers the separate question of whether that agent's work may land without a decision; most rows are `autonomous`, and gating everything makes the gate meaningless. Producer and auditor are never the same agent. For each class of fact, exactly one file owns it and everyone else derives. ## Why topic splits fail "One agent on SEO, one on UI" is the intuitive split and it breaks immediately: both end up editing `tokens.css`. Neither is wrong, and neither can be held responsible. A surface split has no such overlap by construction — which is exactly what makes it checkable. ## Order of operations Do not start writing charters early; the order is the method. 1. **Inventory the real tree** — `git ls-files | sed 's|/[^/]*$||' | sort -u`. Report what is actually there before proposing anything. 2. **Propose the roster** — the smallest set where no two agents share a file. Each needs an id, a class, a one-line remit, and its exact globs. An agent whose surface cannot be stated in globs is not an agent; fold it in. 3. **Write the surface map** — one Markdown file, one row per agent. 4. **Wire the guard** — `scripts/agent-guard.mjs check` proves the map is coherent (no path claimed twice, no path unowned); `agent-guard.mjs diff <agent>` proves a given diff obeyed it. Both are needed: once the orchestrator commits, the authorship that `diff` checks is gone, so it has to run while the work is still attributable. 5. **Write charters last**, in the format in the playbook: why the agent exists, what it must never do, the verification its surface implies, and a six-section return contract. ## Rules that carry a failure behind them - **Producer and auditor are never the same agent.** An agent that reviews its own output reliably approves it. - **The orchestrator is not one of the two classes.** It is the sole committer, and giving it a surface makes it a builder that can also merge. - **One file owns each class of fact.** Everything else derives from it, or the two copies diverge and nobody notices which is stale. - **Never remove a shared-core export because it looks unused.** You cannot see the consumers from inside the core. Deprecate, announce, then remove. ## This repository's own log `docs/DECISION-LOG.md` is the live instance of the decision log described in the playbook. When a decision is raised, assign it the next number immediately — before it is answered — and give it lettered options with an explicit recommendation. Never renumber, never reuse a number, and record resolutions in place rather than deleting them. ## Never - Add an agent before the surface it will own exists. The map comes first, the agent second. - Let two agents hold a write claim on the same path. Overlap resolves itself as a race. - Hand-edit a generated artifact instead of the source it derives from. - Skip the guard because the change is small. Small changes are how surfaces drift. ## References - `references/playbook.md` — the full 415-line playbook: surface splitting, the guard, the registry, the decision log, anti-patterns with their failure modes, sizing, multi-repo and shared-core layouts, the charter format, and a day-one checklist. - `references/starter-rosters.md` — concrete rosters for a mobile-app portfolio, a game portfolio, and a shared core, with producer/auditor pairings. - `references/bootstrap-prompt.md` — a fill-in-the-blanks prompt for standing this up in a fresh session against a target repo. - `scripts/agent-guard.mjs` — the executable guard. No dependencies, Node 18+.
Ships with 4 supporting files:
- references/bootstrap-prompt.md
- references/playbook.md
- references/starter-rosters.md
- scripts/agent-guard.mjs
Mirrored from the author's public source. Install counts from the open skills registry.