threejs-math

Provides math tools for 3D graphics like vectors, rotations, and collision detection in three.js.

Installation
Run `npx skills add "https://github.com/full-stack-skills/threejs-skills" --skill "threejs-math"` to install this skill, then follow its SKILL.md instructions for my next request.

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What this skill does
What it does: - Provides tools for working with positions, rotations, and directions in 3D space - Calculates whether objects are touching or overlapping - Converts between different ways of describing rotations - Handles colors and measurements for 3D geometry When to use it: - You need to move or rotate objects in your scene - You want to check if a ray from the camera hits an object - You need to find the smallest box that fits around an object - You are calculating distances or checking if points are inside shapes - You want to randomly place objects on a surface

The full skill text could not be loaded right now. It installs fine with the command above, or read it at the source.

Mirrored from the author's public source. Install counts from the open skills registry.

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