threejs-webxr

Builds immersive VR and AR experiences in 3D web apps using hand and controller tracking.

Installation
Run `npx skills add "https://github.com/full-stack-skills/threejs-skills" --skill "threejs-webxr"` to install this skill, then follow its SKILL.md instructions for my next request.

Paste this into Claude Code, Cursor, or any agent that can run commands.

What this skill does
What it does: This skill connects three.js to virtual reality and augmented reality devices and headsets. It handles starting VR or AR sessions, reading controller and hand movements, showing controller models, detecting real-world surfaces in AR, and adjusting lighting to match your real environment. When to use it: Use this skill when you want to let users view your 3D scene in a VR headset or through an AR camera on their phone. Use it when you need to track hand or controller movements and respond to button presses. Use it when you want to make AR apps that detect and interact with real-world surfaces or lighting.

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