roblox-luau-types
Helps you write type annotations in Luau so your Roblox code is safer and catches mistakes early.
Installation
Paste this into Claude Code, Cursor, or any agent that can run commands.
SKILL.mdShow the author's original SKILL.md
---
name: roblox-luau-types
description: "Use when adding or fixing Luau type annotations: generics, unions, narrowing, strict mode, sealed tables, module type exports, typed metatables."
when_to_use: "Also for type checker errors and warnings, --!strict migration, luau-lsp diagnostics, and reviewing typed APIs."
last_reviewed: 2026-10-14
sources:
- https://raw.githubusercontent.com/Roblox/creator-docs/main/content/en-us/luau/type-checking.md
- https://luau.org/types/type-functions/
- https://luau.org/types/tables
- https://raw.githubusercontent.com/Kampfkarren/kampfkarren-luau-guidelines/main/README.md
---
# Luau Type System
## When to Load
Load for Luau annotations, inference, narrowing, strictness, exports, and solver features. Syntax: `roblox-luau-core`; lifecycle/scheduling: `roblox-luau-patterns`.
## Quick Reference
**Strictness:** `--!strict` for maintained code, `--!nonstrict` while transitioning, `--!nocheck` only for legacy or generated code. Directives and project settings select the mode; never assume one global default.
**New solver gate:** `keyof`, `rawkeyof`, `setmetatable<T, M>`, `type function`s, and `read` members need the new type solver. On by default for `nocheck`/`nonstrict` projects; strict projects need `Workspace.UseNewLuauTypeSolver = Enabled` (Scripting). Errors here usually mean wrong solver, not wrong syntax.
**Inference philosophy:** Infer first; annotate boundaries (params, returns, exports). Don't annotate every local.
**Sealed vs unsealed tables:** An unannotated local table stays open to new fields until annotated, returned from a function, or its scope exits; annotation seals it. Build tables fully before annotating; passing a table to a typed function does not seal it.
**Unions:** `local id: string | number` is a union; prefer tagged unions (`type State<T> = {kind:"loading"} | {kind:"ready", value:T}`) and discriminate on `kind` to narrow.
**Narrowing:** `typeof`, `IsA`, assertions, and tagged discriminants refine types; examples in full.md.
**Missing keys:** use `{ [K]: V? }` when lookups may miss; narrow before use.
**Closed vocabularies:** prefer literal unions; `never` checks can flag missing branches. Keep requires statically resolvable. Practitioner guidance: full.md.
**Generics:** Use when input→output type matters: `function first<T>(list: {T}): T?`, or `type Result<T> = {success: boolean, value: T?}`. Never replace with `any`.
**Type exports:** `export type Foo = {...}` at module boundaries; consumers use `Types.Foo`.
**Object typing:** `typeof(setmetatable({} :: CounterData, Counter))` types precise self; the new solver adds `setmetatable<T, M>` directly.
**Casts (::):** For narrowing overly generic inference, never for hiding errors.
**Trust boundaries:** Annotations contract with the compiler, not runtime data. Remotes, DataStores, HttpService, and attributes still need checks; inside a trusted boundary, let types carry the load.
**Review:** no hidden `any`, premature sealing, unchecked casts, or solver-blind rewrites.
> Full reference: see `references/full.md`
Ships with 1 supporting file:
- references/full.md
Mirrored from the author's public source. Install counts from the open skills registry.